MANDALA: A BRIEF MOMENT IN TIME
Cannes XR Development Showcase –
in association with Kaleidoscope
MANDALA: A BRIEF MOMENT IN TIME
Genre: Theatre
Format: 6 DoF, Installation, Motion Picture
Produced by: Sandman Studio, Digital Rise
Language: English, Chinese
Team: Eddie Lou (Producer), Yang HUANG (scriptwriter), Thomas Villepoux (Director, Scriptwriter), Francois Klein (Producer)
Runtime: 15 minutes
Projected production date: 30/09/2020
Budget in place: $189,000
Projected budget: $320,000
Country: FR, CH
Mandala takes visual inspiration in the Chinese traditional art of the shadow puppet theater, and its most famous story (Journey to the West), and from the Mandala technique used by Buddhist Monks. On the opposite of most of VR experiences which seek strong emotions, Mandala develops a quiet and introspective atmosphere. It deals with the relation to the physical world, based on the Buddhist philosophical concept of impermanence, which considers that all phenomena and objects of the physical world are perpetually changing and have no permanent nature. Mandala is a self-exploration experience, alternating gaming sequences to more philosophical conundrums. It is a promenade theatre including two rooms, and a food and drink chill out zone that is also part of the immersive universe.
Play area: Free Roam, Multi-player
Number of players: Local Co-op, Multi-player, Up to 6
Built with: Unreal
Compatibility: Vive
Distribution: Sandbox Vr, Vr World, Two Bit Circus, Installations, Vr Arcades