COSMOGONIC
Cannes XR Development Showcase –
in association with Kaleidoscope
COSMOGONIC
Genre: Animation, Science-fiction
Format: 6 DoF, Installation, Stereoscopic 360
Produced by: Kinhouse Studio
Language: English
Team: Paweł Szarzyński (Director), Marta Szarzynska (Producer), Igor Zukowicz (3d Modeler)
Runtime: 8-10 minutes
Projected production date: May 2021
Budget in place: $105,019
Projected budget: $460,690
Country: PL
Directed by: Paweł Szarzyński
“Cosmogonic” is an adaptation of a fable entitled “Uranium Earpieces” written by Stanislaw Lem. To be close to Lem’s vision we will use the illustrations created by Daniel Mroz whose drawings of the robots were originally published in the first edition of the book, “Fables for Robots” in 1964. We imagine that our VR devices will plug into the big, old, robot head of the Cosmogonic, and the audience will have the sensation of watching his memories. The story of the robots will be told by the Cosmogonic voiceover, narrated as a retrospection on his adventures during his journey through the galaxy and which will guide the viewer.
We want to create an experience of a robot universe with stunning visual references to the machines – created more than 50 years ago but still fascinating today with their surreal forms and elaborate shapes. We want to premiere Cosmonognic in 2021 at the 100 years anniversary of author Solari’s birthday.
The VR prototype will be available in April 2020.
Play area: Room Scale, Standing, Single User
Number of players: Single-player
Built with: Unity, Maya 3D, Houdini, Blender, Adobe Photoshop, Substance, Nuke, Oculus Roft, Oculus Quest, Photogrammetry
Compatibility: All
Distribution: Vr World, Vr Cinemas, Samsung Vr, Cannes, Sxsw, Sundance, Installations, Oculus Store, Museums, Art Exhibition, Oculus Quest